unbindall bind "TAB" "+showscores" bind "'" "+moveup" bind "+" "sizeup" bind "." "buyammo1" bind "," "buyammo2" bind "-" "sizedown" bind "0" "slot10" bind "2" "slot2" bind "4" "slot4" bind "ESCAPE" "cancelselect" // --- shortcuts --- \\ // bigwait - long pause alias "bigwait" "wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;" // PrimaryAmmo - buy Primary Ammo (repeats twice to make sure) alias "PrimaryAmmo" "buy;wait;menuselect 6;wait;menuselect 6;wait;" // SecondaryAmmo - buy Secondary Ammo (repeats twice to make sure) alias "SecondaryAmmo" "buy;wait;menuselect 7;wait;menuselect 7;wait;" // Buy messages - chose to inform your team mates about what you're buying, or not // Default messages (set to Terrorist to start with) alias msgDeagle say_team {Buying Deagle} alias msgMP5 say_team {Buying mp5} alias msgCheapFave "say_team { Buying AK47/M4a1 }" alias msgSigBul say_team {Buying Sig Commando} alias msgAWM "say_team { Buying AWM }" alias msgShotgun "say_team { Buying Shotgun }" alias msgNone "developer 1; wait; wait; echo (Messages off); wait; developer 0" alias msgGrenades "say_team { Buying grenades }" // Enable toggling of messages on or off alias "messagesOnT" "alias msgMP5 say_team {Buying mp5}; alias msgDeagle say_team {Buying Deagle};alias msgCheapFave say_team { Buying AK47 }; alias msgSigBul say_team {Buying Sig Commando}; alias msgAWM say_team { Buying AWM }; alias msgShotgun say_team { Buying Shotgun }; alias msgGrenades say_team { Buying grenades }; developer 1; wait; wait; echo Buy messages on (Terrorist); wait; developer 0; alias messageToggle messagesOnCT" alias "messagesOnCT" "alias msgMP5 say_team {Buying mp5}; alias msgDeagle say_team {Buying Deagle}; alias msgCheapFave say_team { Buying M4A1 }; alias msgSigBul say_team {Buying Bullpup}; alias msgAWM say_team { Buying AWM }; alias msgShotgun say_team { Buying Shotgun }; alias msgGrenades say_team { Buying grenades }; developer 1; wait; wait; echo Buy messages on (Counter Terrorist); wait; developer 0; alias messageToggle messagesOff" alias "messagesOff" "alias msgmp5 msgNone; alias msgDeagle msgNone; alias msgCheapFave msgNone; alias msgSigBul msgNone; alias msgAWM msgNone; alias msgShotgun msgNone; alias msgGrenades msgNone; developer 1; wait; wait; echo Buy messages off; developer 0; alias messageToggle messagesOnT" alias "messageToggle" "messagesOff" // [Z] // Weapon Purchase alias BuyDeagle "buy;wait;menuselect 1;wait;menuselect 3;wait" // Buys Deagle [1.3] alias BuyMp5 "buy;wait;menuselect 3;wait;menuselect 1;wait" // Buys Mp5 [3.1] alias BuyCheapFave "buy;wait;menuselect 4;wait;menuselect 1;wait;buy;wait;menuselect 4;wait;menuselect 3;wait" // AK47 or M4A1 alias BuySigBull "buy;wait;menuselect 4;wait;menuselect 2;wait;buy;wait;menuselect 4;wait;menuselect 4;wait" // Sig Commando or Bullpup alias BuyAWM "buy;wait;menuselect 4;wait;menuselect 6;wait;BuyDeagle" // Buys AWM [4.6] & Deagle alias BuyShotgun "buy;wait;menuselect 2;wait;menuselect 2;wait" // BuysShotgun [2.2] // *** more // Other Purchase alias BuyArmour "buyequip;wait;menuselect 2;buyequip;wait;menuselect 1;" // FUll Armour [E.2] or Helmet [E.1] // *** more // Other bits used during purchasing alias QuitMenu "bigwait;slot10;bigwait;slot10;bigwait" // Quit the buy menu alias SwitchToKnife "slot3; +attack; wait; wait; -attack" // Pull out the Knife for a quick run // --- Purchase Options --- \\ // (NB All comments in sequence so if money is low last items will not be bought). In order of cost. // deagle [N] - Buys Deagle [1.3], FUll Armour [E.2] or Helmet [E.1] if low on cash, Secondary Ammo [7] alias "deagle" "msgDeagle;BuyDeagle;BuyArmour;SecondaryAmmo;QuitMenu;SwitchToKnife" // mp5 [J] alias "mp5" "msgMp5;BuyMp5;BuyArmour;PrimaryAmmo;QuitMenu;SwitchToKnife" // cheapfave [H] - Buys AK47 or M4A1 alias "cheapfave" "msgCheapFave;BuyCheapFave;BuyArmour;PrimaryAmmo;SecondaryAmmo;QuitMenu;SwitchToKnife" // fave [K] - Buys Sig (4.2) or Bullpup (4.4), Full Armour (E.2) if cash else helmet (E.1), Primary Ammo alias "fave" "msgSigBul;BuySigBull;BuyArmour;PrimaryAmmo;SecondaryAmmo;QuitMenu;SwitchToKnife" // AWM [O] - Buys AWM or AWL alias "AWM" "msgAWM; BuyAWM; BuyArmour; PrimaryAmmo; SecondaryAmmo; QuitMenu; SwitchToKnife" // shotgun [L] alias "shotgun" "msgShotgun; BuyShotgun; BuyArmour; PrimaryAmmo; SecondaryAmmo; QuitMenu; SwitchToKnife" // grenades [P] // Buys alias "grenades" "msgGrenades;buyequip;wait;menuselect 3;wait;buyequip;wait;menuselect 4;wait;buyequip;wait;menuselect 5;wait;bigwait;slot10;bigwait;slot10;"